
The ruleset right now is set where players do not heal on their own. The effort of hunting, gathering, and harvesting makes it where the player is rewarded by having a source of health and mana when they need it.
AustinMMO features a Totem and Trap system where players can engage in hunting animals to use as either pets or mounts. Totems can be used for summoning, buffs, debuffs, or as a healing area. Pets that die will require points to revive.
AustinMMO is an open world dungeon crawler (what?). Our demo will consist of our town scene with dungeons to show off the potential of the universe we created. When players die, their stuff will drop where they died which will allow others to loot.